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CRASHTEROIDS

Aliens are hurling asteroids at Earth. Defend the planet!

  • No download
  • No sign-up
  • Desktop and mobile

How it plays

Crash into them. Then build something bigger.

Ram the rocks

Your first drone has no guns. It breaks asteroids by flying straight into them, then scoops up what's left.

Train the autopilot

The drone flies itself. You choose what matters most to it, and train its AI through 25 levels.

Build it up

Spend the raw materials you mine on hull, engines, guns and shields. Every round, the drones come back stronger.

Choose a path

Turn your drone into a Juggernaut, a Weapons Master or a Ghost. Each one flies and fights its own way.

A drone fighting through a storm of asteroids above Earth, with the cockpit panels around the field
Above Earth, the drones meet the storm head on.

The voyage

Hold the line. Then take the fight to them.

Defend Earth round after round. When the drones are ready, the Tender jumps to the stars the asteroids come from.

A red star and a banded giant planet, with alien writing and a target marked on a small moon
Lava rivers, vent towers and burning rock above the Forge
The ForgeA lava world
Geysers erupting on an ice moon under a ringed giant
RimeAn ice moon
A drone fighting alien ships inside a pink and violet nebula
Veil StationA station inside a nebula
Derelict hulls over a glowing green crater
The GraveyardA field of old wrecks
A drone fighting the Crucible, a gantry carrying a pot of molten metal
The CrucibleEvery world ends in a boss
The star map, with charted stars and nebulae around Sol
The star mapChart your next jump

Paths

One drone. Three ways to fly it.

Juggernaut

Heavy armor and fast repairs. It plows through rock and charges anything in its way.

Weapons Master

A heavy gun platform with two mounts and a deeper arsenal, from railguns to lightning.

Ghost

Quick and slippery. It blinks out of crashes and slips through rock and gunfire.

The Tender's hangar, with a drone in its bay and upgrades to buy
Refit in the hangar between voyages.

Recall, research, return

Bring the drones home to study what they found. Research carries over to every voyage after it.

Fill the Field Manual

Every craft, station and weapon you meet goes into the Lab's Field Manual, with its own plate and spec sheet.

Power the jump drive

Reach further stars with the Zero Point Module, and then with something far stronger.

Earth needs a pilot.

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